GGX Archive Format (.bin) (ggxdiv.exe) - Radirgy Noa Massive (PC)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Habanero
Posts: 55
Joined: Sat Jun 15, 2019 9:14 am

GGX Archive Format (.bin) (ggxdiv.exe) - Radirgy Noa Massive (PC)

Post by Habanero »

tl;dr I might be extracting the images correctly, but I want to double check here. They might be encoded differently by PowerVR?

I'm interested in opening up this game's files.

https://mega.nz/folder/5xBXBK5R#hWAndjVAdhpxj7YN8EnPsg

PVR images: What was extracted with ggxdiv.exe. These don't seem to show up as valid in neither the XnView PVR plugin nor the PVRTexToolCLI, so I suspect that they weren't extracted correctly.

BIN files: The original game containers, with a GGX Archive header. The largest file, sc_gallery, has a filecut included alongside it.

There's also a QuickBMS script by chroxx here which extracts the PVR files, but again they don't render properly. So, I'll make this thread just in case something needs to be updated. If that script is indeed correct, then I guess you can add it to the list?

If you're able to help, lemme know! Thank you.