rx2 decompress?

Textures, recreate headers, conversions, algorithms and parsing of image files
MITA996
Posts: 104
Joined: Wed May 23, 2018 1:00 pm

rx2 decompress?

Post by MITA996 »

Well, actually I've decompress these two files, but I can't see them with noesis, can someone help me?
Here are the samples: http://www.mediafire.com/file/gmf3lhquc ... s.rar/file
beedy
Posts: 81
Joined: Sat Aug 26, 2017 8:09 am

Re: rx2 decompress?

Post by beedy »

Yes, the file is decompressed yet. Here is FIFA 06 scripts for models and textures. There is specular map texture in face file which is format 0x7B = D3DFMT_DXT5A (dxt5 alpha?) and Noesis doesn't support that type so specular map doesn't show correct. I edited old fifa 06 model script to read vertex types in vertex description section so it works correct now.