Fire Emblem Radiant Dawn (Wii) - .ga animation files

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Andree
Posts: 26
Joined: Wed Apr 18, 2018 1:36 am

Fire Emblem Radiant Dawn (Wii) - .ga animation files

Post by Andree »

http://www.mediafire.com/file/4k82fur6v ... L.zip/file
The .pak files has the .ga animation files within it.

The .pak files can be extracted with the Fire Emblem Radiant Dawn wii noesis .pak plugin.
The .cmp file has the model files and it requires the use of gbalzss in order to decompress it: gbalzss.exe d [filename.cmp] [newfilename.pak]

EDIT: Renamed thread and changed the description of the post.
Last edited by Andree on Mon Nov 09, 2020 10:19 pm, edited 1 time in total.
zheneq
Posts: 11
Joined: Thu Oct 26, 2017 2:09 am

Re: Fire Emblem Radiant Dawn (Wii) - .cmp & .pak files

Post by zheneq »

viewtopic.php?f=5&t=8007

I guess that thread could use a better title.
Andree
Posts: 26
Joined: Wed Apr 18, 2018 1:36 am

Re: Fire Emblem Radiant Dawn (Wii) - .cmp & .pak files

Post by Andree »

zheneq wrote:https://zenhax.com/viewtopic.php?f=5&t=8007

I guess that thread could use a better title.

Thanks, but the .pak files has the .ga files which they are supposed to be animation files which you may not be familiar with.
zheneq
Posts: 11
Joined: Thu Oct 26, 2017 2:09 am

Re: Fire Emblem Radiant Dawn (Wii) - .ga animation files

Post by zheneq »

I meant the other thread didn't even mention Radiant Dawn.

I wrote some draft code for animations back then, might be of use if anybody wishes to pick it up.
https://pastebin.com/XST2Nfwd