The Desolate Room (Multimedia Fusion 1 or 1.5).

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Starastel
Posts: 7
Joined: Tue Sep 08, 2020 7:37 pm

The Desolate Room (Multimedia Fusion 1 or 1.5).

Post by Starastel »

I know that the game does not use zlib compression (offzip I did not find anything), like Multimedia Fusion 2 and Clickteam Fusion 2.5
TDR.zip
Starastel
Posts: 7
Joined: Tue Sep 08, 2020 7:37 pm

Re: The Desolate Room (Multimedia Fusion 1 or 1.5).

Post by Starastel »

At the beginning of the game data, I found the header "PAME". Maybe this is an analog of "PAMU". I'll try using parse_exe.bms. Maybe it'll unpack something.
Starastel
Posts: 7
Joined: Tue Sep 08, 2020 7:37 pm

Re: The Desolate Room (Multimedia Fusion 1 or 1.5).

Post by Starastel »

Okay. now it remains to unpack the PAME archive.

P. S. No one script for QuickBMS (which I found) does not unpack TDR.exe. Complain about missing idstring "wwww".
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: The Desolate Room (Multimedia Fusion 1 or 1.5).

Post by aluigi »