This is the eememory.bin file from the save state of PCSX2. I found the 1st offset to the model data. Then cut everything above it.
I was wondering if anyone could read this and make a extractor ?
[TEXTURES]
4E 00 02 3C
686 HITS
OFFSET
100008
100098
1052F8
1054F0
1056D0
10595C
Sorry its not much but i hope it helps. Thanks in advance.
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Sample File
https://drive.google.com/file/d/1pNnr5z ... sp=sharing