This is the eememory.bin file from the save state of PCSX2. I found the 1st offset to the model data. Then cut everything above it. I was wondering if anyone could read this and make a extractor ?
[TEXTURES] 4E 00 02 3C
686 HITS
OFFSET
100008 100098 1052F8 1054F0 1056D0 10595C
Sorry its not much but i hope it helps. Thanks in advance.