Help in identifying Texture Map Types

Textures, recreate headers, conversions, algorithms and parsing of image files
descatal
Posts: 2
Joined: Wed Oct 21, 2020 1:46 pm

Help in identifying Texture Map Types

Post by descatal »

Hi, I extracted these textures from one of my character in the game I am trying to mod.
1.png


2.png


3.png


After experimenting with these textures, I am quite sure that texture 2 and 3 are responsible for some light reflection / shininess of my character in game.
However, I am not sure about the Texture type of file 2 and 3, and the ways to generate them if I wanted to change my color Texture Map.

From what I had gathered from google searches, these could be Ambient Occlusion Map or Specular Maps, but I am not too sure since they don't have the transparency found in Texture 2 and 3.

Please let me know if you need more info, I will gladly provide.
Any help is appreciated, thanks in advance.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Help in identifying Texture Map Types

Post by DJ Normality »

3rd is your Diffuse/Color.. 2nd is Spec/Reflection. 1st is your ambient occlusion