.BMDL file from Darkspore

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
JDarkGFX
Posts: 3
Joined: Sat Apr 27, 2019 3:40 pm

.BMDL file from Darkspore

Post by JDarkGFX »

I recently started making a mod for the SPORE game based on the Darkspore game (similar to an existing mod called Dark Injection).


however i have been having some problems to export some game files, i haven't found much out there, just a script for blender 2.71 that works well on some files .bmdl
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and in some files it just doesn't work.
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the original game is dead, EA abandoned the game by closing the servers, but it is still possible to download the game via steam with a link, despite being named as Demo, inside the folder the game is complete with all files.
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I believe that the engine used to create Darkspore is the same as that of SPORE, because their files are very similar from the outside (.package and folders). Using a program created to create SPORE mods, I was able to extract the Darkspore .package files, however it only supports files used in SPORE and .bmdl is not included
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any idea how to make this script work on these files?

BMDL_environments.package extrated (example files)
https://drive.google.com/u/1/uc?id=1_S8F0v0SoqLNzSI_KSuA44BJjMqOKY5b&export=download

incomplete bmdl importer for blender 2.71
https://drive.google.com/file/d/1OCZMubfzbNOkf_hfG2YbzfcZefiop5kw/view?usp=sharing


thank you in advance for any help :)