Hello Aluigi, around September 2019, you made an update on Just Dance 4 Wii U .bin extractor script and all of the .bin files became non-extractable. I remember when it used to work around 2017-2018 so I don't know what you did on that update but the latest JD4 bin bms script gives
offset in PutVarChr <0xf13ce9fc> is negative
error on all of the bin files.
Here are some bin files below for you to check.
Just Dance 4 .bin BMS script is broken
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Just Dance 4 .bin BMS script is broken
I'm not sure if the 2 bin you posted are archives.
I can clearly see the Nintendo ADPCM data (8 bytes patterns) but I don't see any structure of an archive format.
I can clearly see the Nintendo ADPCM data (8 bytes patterns) but I don't see any structure of an archive format.
-
- Posts: 25
- Joined: Sat Aug 18, 2018 3:22 pm
Re: Just Dance 4 .bin BMS script is broken
aluigi wrote:I'm not sure if the 2 bin you posted are archives.
I can clearly see the Nintendo ADPCM data (8 bytes patterns) but I don't see any structure of an archive format.
They are actually the archive files for each song in-game. It got the data for the song's timelines for lyrics and stuff, so that's normal that you see an ADPCM header. It's probably the preview audio of the song. The old script used to work with the song archives, well it used to work with ALL .bin files but your latest broke everything. None of the .bin files work anymore. This is the Wii version by the way, please find a way to fix this issue.
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Just Dance 4 .bin BMS script is broken
Code: Select all
get BIN_SIZE asize
for OFFSET = 0x40 != BIN_SIZE
goto OFFSET
get DUMMY long
get XSIZE long
get SIZE long
savepos OFFSET
if SIZE != 0
log "" OFFSET SIZE
endif
math OFFSET + SIZE
next
-
- Posts: 25
- Joined: Sat Aug 18, 2018 3:22 pm