Reflexive Arcade (.ngr) Resources

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
AntonZab
Posts: 461
Joined: Thu Oct 01, 2015 5:03 pm

Reflexive Arcade (.ngr) Resources

Post by AntonZab »

Hi. Who can make a script or a Resource Unpacker for .NGR files from Reflexive Arcade?

Sample is here:

https://drive.google.com/file/d/0B0oEDr ... sp=sharing
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Reflexive Arcade (.ngr) Resources

Post by aluigi »

AntonZab
Posts: 461
Joined: Thu Oct 01, 2015 5:03 pm

Re: Reflexive Arcade (.ngr) Resources

Post by AntonZab »

This script Unpack The files. But. After unpack Not Played xm and It Files. Jpg files not seen.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Reflexive Arcade (.ngr) Resources

Post by aluigi »

Script updated to version 0.2.
Only the first 0x800 bytes of the files must be xored and not the whole file.
AntonZab
Posts: 461
Joined: Thu Oct 01, 2015 5:03 pm

Re: Reflexive Arcade (.ngr) Resources

Post by AntonZab »

Thanks a lot.Now is fine.I check up on other games. If something is wrong will write.
AntonZab
Posts: 461
Joined: Thu Oct 01, 2015 5:03 pm

Re: Reflexive Arcade (.ngr) Resources

Post by AntonZab »

I found Reflexieve arcade game. But But there nrg format instead of another format. PAK. There is 2 files data.pak and data1.pak


https://drive.google.com/file/d/0B0oEDr ... sp=sharing
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Reflexive Arcade (.ngr) Resources

Post by aluigi »

What's the name of this other game?
AntonZab
Posts: 461
Joined: Thu Oct 01, 2015 5:03 pm

Re: Reflexive Arcade (.ngr) Resources

Post by AntonZab »

The name of game War chess. Need All Game files?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Reflexive Arcade (.ngr) Resources

Post by aluigi »

No nothing, there is something wrong with the information table at the end of these archives and the location of the files.
I leave here the work-in-progress script just in case someone wants to continue the work:

Code: Select all

goto -4
savepos INFO_OFF
get FILES long
math FILES n FILES
xmath INFO_OFF "INFO_OFF - (FILES * (0x80+4+4+4+4))"
goto INFO_OFF
for i = 0 < FILES
    getdstring NAME 0x80
    get OFFSET long
    get SIZE long
    get ZERO long
    get SIZE long
    #log "" OFFSET SIZE # ???
next i
AntonZab
Posts: 461
Joined: Thu Oct 01, 2015 5:03 pm

Re: Reflexive Arcade (.ngr) Resources

Post by AntonZab »

I thought it was all right. Too bad I do not know how to code. And I would have continued to work. Such files must have in many games there reflexieve