Bishi Bashi Online .gcz

Textures, recreate headers, conversions, algorithms and parsing of image files
HIKARUfw
Posts: 13
Joined: Sat Apr 13, 2019 5:53 pm

Bishi Bashi Online .gcz

Post by HIKARUfw »

Having some trouble with this one.
While the graphic structure itself is REALLY similiar to Standard FireBeat .gcz (ParaParaParadise, KeyboardMania 2nd/3rdMIX, pop'n music 4~8), the colors look jumbled and weird
Allen
Posts: 156
Joined: Tue Sep 01, 2015 9:44 am

Re: Bishi Bashi Online .gcz

Post by Allen »

I analyzed the format, it uses the same storage format as PPP, but the color format is different.
BishiBishi uses little-endian storage BGRA5551. PPP uses big-endian storage BGRA5551.

At the same time, I corrected the previous PPP reading problem about color.
This script is also suitable for PPP.
Just remove the # from this line of code.

Code: Select all

#pixel = rapi.swapEndianArray(pixel,2) #only for ParaParaParadise .gcz (big endian)