Paper Mario Sticker Star (*.BIN)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
LolHacksRule
Posts: 865
Joined: Fri Apr 20, 2018 12:41 am

Paper Mario Sticker Star (*.BIN)

Post by LolHacksRule »

Paper Mario Sticker Star, has the scripts in a binary format (Lang has just typical NW4C stuff). I only got the header and a little more but does anyone want to crack the rest if possible so more data can be explored? Thanks. Looks like they are UTF-8 encoded.

Code: Select all

//------------------------------------------------
//--- 010 Editor v10.0.2 Binary Template
//
//      File: Paper Mario Sticker Star *.BIN
//      Authors: LolHacksRule
//      Version: 1
//      Purpose: Deserializing
//      Category: Binary Game Scripting
//      File Mask: KMSR/KDMR
//      ID Bytes: KMSR/KDMR
//      History:
//------------------------------------------------
char    metadataHeader[16]; //KMSR      KDMR only has 12
char    unk1[4]; //This should go up by 1?
char    unk2[4]; //This should go up by 1?
char    unk3[4]; //This should go up by 1?
char    unk4[4]; //This should go up by 1?
char    unk5[4]; //This should go up by 1?
char    unk6[4]; //This should go up by 1?

//Eventually the file ends with 09000000 01000000 or 01000000 01000000 idk (KMSR)
//Eventually the file ends with 00000000 00000000 (KDMR)