(GZMVS.RBB - SIFF header) Red Ninja - End of Honor PS2 Audio

Codecs, formats, encoding/decoding of game audio, video and music
Habanero
Posts: 55
Joined: Sat Jun 15, 2019 9:14 am

(GZMVS.RBB - SIFF header) Red Ninja - End of Honor PS2 Audio

Post by Habanero »

Hello. I'm hoping to rip the music from this game. I see that the file archive format has been addressed before, but when I tried that script for this game, the audio that it ripped was constantly stuttering (but otherwise sounded correct, from the few samples I played which were cutscenes). The folders it generated were channels_1 and channels_2.

MEGA folder with relevant files, including a few of what the script extracted:
https://mega.nz/folder/cwhFibiC#IGmZOaB1QY65m548TXR1LA

The header is SIFF, which seems to be documented.

Image

Any help is appreciated. Thank you.

Edit: Oops, probably should've posted this in game archives instead.
bigyehudah
Posts: 1
Joined: Tue Apr 03, 2018 2:26 am

Re: (GZMVS.RBB - SIFF header) Red Ninja - End of Honor PS2 Audio

Post by bigyehudah »

I also really would like to listen to the soundtrack.