Hello all. I've been gradually extracting models and textures from the game Heroes of the Storm for personal purposes, and I've come across some strange errors with some of the textures. They appear mostly transparent with only minor shades in certain places. Here are a few examples of such textures. I was hoping there was a way to fix them so they display properly...
https://www.dropbox.com/s/0h19psogumd406v/HotS-tex.zip?dl=0
Heroes of the Storm Problem DDS files?
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Re: Heroes of the Storm Problem DDS files?
These are your standard dxt5 dds textures. The "minor shades" you are seeing is a result from the alpha channel, there is nothing to fix. What software are you using to view them? With XnView you can open the image and turn off the alpha in View>Use Alpha Channel to see the fully exposed rgb channels and if you don't want the alpha channel just go to Image>Remove alpha channel and save out the image.
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Re: Heroes of the Storm Problem DDS files?
Oh, that fixed it, thank you very much!