Tekken 7 PS4 Ue4.Pak Archive-BMS Script

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
rkthelegend
Posts: 56
Joined: Wed Jun 20, 2018 7:57 pm

Tekken 7 PS4 Ue4.Pak Archive-BMS Script

Post by rkthelegend »

Tekken 7 PS4 Ue4.Pak Archive-BMS Script
Hello Everyone and Specially Master Alugi
I was Trying to extract The PS4 Version of Tekken 7 .Pak archive with Tk7.BMS And unreal_tournament_4 but i was getting Error again and again so Thats why im writing here.
Can anybody modify the script to extract pakchunk1-ps4.pak from Tekken 7 PS4 Version?
its mentionable that the script Extract the pakchunk0-ps4.pak which is 14GB in size but for pakchunk1-ps4.pak It Crashes.
Here is 2 MB of the pakchunk1-ps4.pak which i catted Via filecutter.bms.

Pak Samples

https://mega.nz/file/HTRQgKoS#-4LsAmNBc ... x_vEHI3Yhw

and this is what i get from quick bms
Please Help me Extract It
spiritovod
Posts: 719
Joined: Sat Sep 28, 2019 7:00 pm

Re: Tekken 7 PS4 Ue4.Pak Archive-BMS Script

Post by spiritovod »

^ Your samples aren't available. This error is usually produced when you're trying to unpack a pak with encrypted index with a wrong key (or a pak with modified/obfuscated index). As far as I know, both PC and PS4 paks are not encrypted and for PC version dlc assets are additionally encrypted with something (only assets, not pak archives). Without samples it's hard to confirm anything.

Anyway, could you please ask those questions in base UE4 topic, sticked at the top of this forum section instead of creating separate topics next time.