Difference between PS3 and XBOX 360 version is that it doesn't use new sounds for the chime, fruit appear, etc.
This is not the same as the 7x7m pak. Has magic of ÀJÀº (C0 4A C0 BA).
Link: https://drive.google.com/file/d/19hOcgL ... sp=sharing
Zuma's Revenge! PS3 *.pak file
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PopCap Games PS3/X360 *.PAK (not PopCap Framework PAKs)
I think this is the same format as viewtopic.php?f=13&t=13006&p=53137
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Re: PopCap Games PS3/X360 *.PAK (not PopCap Framework PAKs)
LolHacksRule wrote:I think this is the same format as viewtopic.php?f=13&t=13006&p=53137
Not really sure, but I used offzip -a and it extracted some very interesting assets. Will do wait for a script. Thanks!
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Re: Zuma's Revenge! PS3 *.pak file
I have updated the script for supporting this slightly modified format:
http://aluigi.org/bms/7x7m.bms
you MUST set the variable USE_COMPRESSION at line 6 to 1 for making it working.
There is no way to guess this modified format, that's why it must be manually instructed.
http://aluigi.org/bms/7x7m.bms
you MUST set the variable USE_COMPRESSION at line 6 to 1 for making it working.
There is no way to guess this modified format, that's why it must be manually instructed.