Hello!
The prototype version of The Simpsons Skateboarding for PS2 has an ASSETS.BLT archive just like the final version, but the issue is bolt.bms doesn't support it. Also, now the archive stores filenames.
I included the executable because I see more filenames, probably there's something to do with it.
Thanks!
Here are samples: Download
The Simpsons Skateboarding (PS2 Prototype) assets.blt
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Re: The Simpsons Skateboarding (PS2 Prototype) assets.blt
Oh another topic about this game... what confusion.
Anyway this BOLT format is a problem when we encounter compressed files because there is NO compressed size specified.
While in the Nicktoon samples we had these fields, here we only have the data and its uncompressed size.
I simply updated the script to fix a small thing but it's impossible to handle the compressed files, the only way is completely skipping them.
Anyway this BOLT format is a problem when we encounter compressed files because there is NO compressed size specified.
While in the Nicktoon samples we had these fields, here we only have the data and its uncompressed size.
I simply updated the script to fix a small thing but it's impossible to handle the compressed files, the only way is completely skipping them.
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Re: The Simpsons Skateboarding (PS2 Prototype) assets.blt
Right, thank you for updating it, I appreciate it.
I opened this thread because it's not the final game but the prototype ^^ Sorry for the confusion.
I opened this thread because it's not the final game but the prototype ^^ Sorry for the confusion.
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Re: The Simpsons Skateboarding (PS2 Prototype) assets.blt
What's the difference between prototype and the normal game?
Is it like a beta or E3 pre-release?
Just curious.
Is it like a beta or E3 pre-release?
Just curious.
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Re: The Simpsons Skateboarding (PS2 Prototype) assets.blt
This is an alpha build and the source is here: Alpha Build
It's interesting to investigate the game files of those versions because most of the time either the music is completely different, the music is in higher quality, or there is simply bonus music compared to the final release.
It's interesting to investigate the game files of those versions because most of the time either the music is completely different, the music is in higher quality, or there is simply bonus music compared to the final release.