Hello!
I'm asking, please, if it's possible to write a script in order to extract the content of the SOUNDSTR.PKG archives which are present in each folder I included in the sample file.
This time it's the prototype version of Destroy All Humans! for the Xbox, and now it seems filenames are available inside the TXTs.
I tried the existing scripts (for this game and the second game) and they do not work.
Thank you in advance for your help!
Link to samples: Download
Destroy All Humans! (Xbox Prototype) soundstr.pkg
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Re: Destroy All Humans! (Xbox Prototype) soundstr.pkg
Oh no, another topic on this game.
Tons of results on google: destroy all humans site:zenhax.com
I leave the fun to other users
Tons of results on google: destroy all humans site:zenhax.com
I leave the fun to other users
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- Posts: 140
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Re: Destroy All Humans! (Xbox Prototype) soundstr.pkg
Yes, I felt like it was not a problem to open a new thread since it's the prototype version, but maybe I could have just pursued on the other thread.
Thank you for responding though, seeing you're active here (and you have always been) is great
Thank you for responding though, seeing you're active here (and you have always been) is great