Link: https://mega.nz/#F!HdAAzapT!tbKJKaosC_ZMTh22pXASUw
This format is a bit strange. It starts off with developer comments, and then shows RIFF headers all throughout the file, except these aren't audio files but rather the data inside the file. GAME.DIR seems to show that the files are individual archives inside GAME.WAD.
Can anyone help with this one?
I-Ninja (PS2) (GAME.WAD/.DIR)
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Re: I-Ninja (PS2) (GAME.WAD/.DIR)
http://aluigi.org/papers/bms/others/ininja.bms
The script extracts all the original files and tries to extract also the sub-files of the BIGB ones.
Note that the first "entry" in these BIGB is a set of 2 compressed data blocks but I don't know what's the exact compression.
Anyway it's just an "additional feature" that you can ignore.
The script extracts all the original files and tries to extract also the sub-files of the BIGB ones.
Note that the first "entry" in these BIGB is a set of 2 compressed data blocks but I don't know what's the exact compression.
Anyway it's just an "additional feature" that you can ignore.