I converted a .msh file to a .obj to edit on Blender and/or 3ds Max, but after the edits i wanted to convert it back to the default .msh format that the game (Lost Saga Online) uses.
PS: I want to convert the model (obj, dae or stl) back to that .msh (looks like a different msh) format, to re-use!
Link to get some samples of mesh (.msh) and their textures (.dds):
https://drive.google.com/file/d/1IiFZPv0DNLu78FSjSTGOYEgbuvuE-T2L/view
Feel free to PM me if you have any proposal!

Anyways, thanks for the attention!