[SWITCH] Megadimension Neptunia VII

How to translate the files of a game
phj8189
Posts: 1
Joined: Sun Jun 28, 2020 12:18 pm

[SWITCH] Megadimension Neptunia VII

Post by phj8189 »

I'm trying to localization nintendo switch version of Megadimension Neptunia VII to other language, but Every tools that already existed don't work for it.

this files are not same as PC version or PS3, PS VITA's files

I need to edit .tid, .gstr, .gbin, .cl3, so if is there someone know that make these files to .png(or somekind of image extension) and .txt,
please help me that change these files.

that .tid file is made with bc7 fileformat, but It is never used file format for compileheart
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: [SWITCH] Megadimension Neptunia VII

Post by makc_ar »

Try this tool for .gbin .gstr files.
Origa
Posts: 9
Joined: Tue Jul 28, 2020 11:59 pm

Re: [SWITCH] Megadimension Neptunia VII

Post by Origa »

I have the same problem (.tid texture with BC7).
Maybe someone can add support BC7 to this script.