By opening the files in a hex editor, it's possible to see file names for what appears to be resources for the levels. I will upload both in 1 archive, and will change the file names so they won't be confused.
Link:
https://www.dropbox.com/s/sxv97eu8ly7zb ... ls.7z?dl=1
Sly 2 and 3 demo - Level files (not sure if extractable)
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Re: Sly 2 and 3 demo - Level files (not sure if extractable)
It's compressed but I don't know what's the "exact" algorithm.
lzss0 gives a good result at the beginning.
With the scanner I get 12, 117, 125, 181, 243, 244, 289 and 291, most of them are lzss-related.
lzss0 gives a good result at the beginning.
With the scanner I get 12, 117, 125, 181, 243, 244, 289 and 291, most of them are lzss-related.
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Re: Sly 2 and 3 demo - Level files (not sure if extractable)
So, in essence, some files are there, but not extractable due to the algorithm not being known?
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Re: Sly 2 and 3 demo - Level files (not sure if extractable)
Exactly. Without the exact algorithm you can't get the original archive.
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Re: Sly 2 and 3 demo - Level files (not sure if extractable)
Oh, darn. That's unfortunate, to say the least.