PES 13 .bin models

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

PES 13 .bin models

Post by Mishuk598 »

Hello friends please help me about this strange model files .bin how can I open this models in blender or max?
If anyone know anything please help.
Here is some samples.
https://drive.google.com/file/d/1LRrk5t ... bJKhh/view
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

Please anyone help me.
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

Aluigi mate is it possible to extract mesh from the bin samples? I really need them. :(
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: PES 13 .bin models

Post by DJ Normality »

you samples are no longer available to download and research..
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: PES 13 .bin models

Post by DJ Normality »

All the files you uploaded were compressed.
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

How to decompress them? Please mate help me. What compression they are using?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: PES 13 .bin models

Post by aluigi »

Just zlib:

Code: Select all

getdstring VER 3    # 00 01 01
idstring "WESYS"
get ZSIZE long
get SIZE long
savepos OFFSET
get NAME basename
string NAME + "."
clog NAME OFFSET ZSIZE SIZE
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: PES 13 .bin models

Post by DJ Normality »

Thanks. I'll look at the uncompressed files.

I found that these only hold texture data.
Image
[HEADER]
ball001_s.tif.ba
ll001_n.tif.ball
001_c.tif
Image
[FOOTER]
d77_0.dat.d77_1.
dat.d77_2.dat.d7
7_3.dat

I'll look through the other files.
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

but it contains models also. i have textures but need the 3d.
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

Here is a help for you guys. I opened the bin file in ''PES file explorar'' and i exported the block_1 which contains the model. But i don't know how can i open that file in 3d software.

Image
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: PES 13 .bin models

Post by DJ Normality »

Thats the same exact file.. just textures..
Image

So your not really helping anyone out. Scroll down you file. There are names within them. Find something thats
NOT a [C] which is color [S]which is specular.. or [N] which is normal

These are textures bro.. ball301.s.psd is a specular textures in photoshop format. ball301.n.psd is a normal texture. ect..

This file is called Ball_A and inside holds ball301.s.psd, ball301.n.psd, and ball301.c.psd

You need anything other than these names. Copy ?
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

But Acewell found the model from decompressed bin file.
See this thread.
https://forum.xentax.com/viewtopic.php? ... 77#p168077
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: PES 13 .bin models

Post by DJ Normality »

Idk man sorry. But I didn't find any model data in your files. And he just said that he see's a model never showed where. And I didn't see one. Only 3 Files. An C,S,N .psd file.

EDIT.. hold that thought.. I just found something..

Image
Not sure what im looking at.
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

You found the model? It's a 3d ball model.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: PES 13 .bin models

Post by DJ Normality »

Yes give me 2 mins plz and ill post the algo


Edit
Image
Here is your algo for vertex
Image
Faces
Image
Still working on UV's
Image
Keep getting an error
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

Thats nice. But i can use that numbers for every model?
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: PES 13 .bin models

Post by DJ Normality »

Yes the algo.. youll have to find the offsets to the data. But this is the algo to the game files.

UV's seem to be right after the vertex.
Image

Extracted File
https://drive.google.com/file/d/19h_zxB ... sp=sharing
Last edited by DJ Normality on Mon Oct 26, 2020 12:08 pm, edited 1 time in total.
Mishuk598
Posts: 46
Joined: Sat Nov 09, 2019 5:52 am

Re: PES 13 .bin models

Post by Mishuk598 »

Ok I'll try tonight. Thanks a lot for your help mate. But you find algo for the uvs?
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: PES 13 .bin models

Post by DJ Normality »

I will try to look into it kinda busy atm with other projects.