SIMULACRA [jpg.texture and png.texture]

Textures, recreate headers, conversions, algorithms and parsing of image files
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

SIMULACRA [jpg.texture and png.texture]

Post by MuslimCyberGames »

Image

https://store.steampowered.com/app/712730/SIMULACRA/

Hello, can anyone tell me about the "How to Convert that files"?

SIMULACRA Image Texture Files

Thanks, for help and Sorry about my bad English.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: SIMULACRA [jpg.texture and png.texture]

Post by aluigi »

Code: Select all

# SIMULACRA .texture
get NAME basename
idstring "TextureFile"
math OFFSET = 0x80
get SIZE asize
math SIZE - OFFSET
log NAME OFFSET SIZE
Vito
Posts: 55
Joined: Sat Nov 12, 2016 10:21 am

Re: SIMULACRA [jpg.texture and png.texture]

Post by Vito »

aluigi wrote:

Code: Select all

# SIMULACRA .texture
get NAME basename
idstring "TextureFile"
math OFFSET = 0x80
get SIZE asize
math SIZE - OFFSET
log NAME OFFSET SIZE


Please aluigi, can you help me?
viewtopic.php?f=12&t=12666
KickFill
Posts: 1
Joined: Sat Oct 31, 2020 12:01 pm

Re: SIMULACRA [jpg.texture and png.texture]

Post by KickFill »

aluigi wrote:

Code: Select all

# SIMULACRA .texture
get NAME basename
idstring "TextureFile"
math OFFSET = 0x80
get SIZE asize
math SIZE - OFFSET
log NAME OFFSET SIZE


This works only with jpeg, and even not for all jpegs. Is there script for decompile png?