Dragon Quest V HotHB .dssa graphic files

Textures, recreate headers, conversions, algorithms and parsing of image files
Oscar92player
Posts: 8
Joined: Mon Sep 25, 2017 8:58 pm

Dragon Quest V HotHB .dssa graphic files

Post by Oscar92player »

Hello, everyone.

I've managed to extract the assets inside the OBB file from Dragon Quest V Hand of the Heavenly Bride, but it seems that all 2D textures from the game are packed in DSSA files, that cannot be extracted or previewed with any other program.

I've attached a file in this post as a sample. Any clues about this?

Thanks in advance.
lisomn
Posts: 40
Joined: Thu Jan 11, 2018 7:14 am

Re: Dragon Quest V HotHB .dssa graphic files

Post by lisomn »

Code: Select all

idstring "DSSA"
goto 0x14
get file_count long
goto 0x438
for i = 0 < file_count
   get file_offset long
   get file_size long
   savepos file_pos
   goto file_offset
   getdstring type 4
   set file_name ""
   string file_name + file_offset
   string file_name + "."
   if type == "FRAM"
      string file_name + type
   else
      string file_name + ".dat"
   endif
   log file_name file_offset file_size
   goto file_pos
next i