Inti Creates bigrp/bisar files (Switch)

Codecs, formats, encoding/decoding of game audio, video and music
ChillyBilly
Posts: 37
Joined: Sun May 14, 2017 12:07 am

Inti Creates bigrp/bisar files (Switch)

Post by ChillyBilly »

So, it turns that a couple of the more recent Inti Creates games have their own audio formats (the titular bigrp/bisar files). I was wondering if there's some way to decode/make them playable somehow? The titles in particular are Blaster Master Zero II and Dragon Marked for Death. Thanks a bunch in advance for any help on the matter!