Street Of Rage 4 + samples

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
TerryXX
Posts: 15
Joined: Sat Apr 30, 2016 9:01 am

Street Of Rage 4 + samples

Post by TerryXX »

Hi guys, if someone of you expert in the field can check these files and see if it is possible to extract and maybe reinsert the textures it would be great. There are two files one should be the list that tells the game where the textures are (at least I think so), instead the second should be just the textures enclosed I believe in a compressed file (I don't know if it has any type of encryption).
Thx
Amagakuro
Posts: 46
Joined: Wed Sep 23, 2015 4:47 pm

Re: Street Of Rage 4 + samples

Post by Amagakuro »

TerryXX wrote:Hi guys, if someone of you expert in the field can check these files and see if it is possible to extract and maybe reinsert the textures it would be great. There are two files one should be the list that tells the game where the textures are (at least I think so), instead the second should be just the textures enclosed I believe in a compressed file (I don't know if it has any type of encryption).
Thx


Half an answer here:
There's an extractor on xentax
https://forum.xentax.com/viewtopic.php?f=21&p=162827&sid=a07f77be7dc33c06c09086fa6e5fa463#p162827

The extractor is this one, Thanks to JayK on xentax
https://github.com/Jayveer/SOR4TEX/releases/tag/1.0

It can't reimport and another problem seems that of those .xnb files, the one containing the new sprites aren't opened properly by the various xnb viewer that are around the net.
TerryXX
Posts: 15
Joined: Sat Apr 30, 2016 9:01 am

Re: Street Of Rage 4 + samples

Post by TerryXX »

Thanks a lot for the answer, the fact that someone is working on it is a good thing, pity that for now I can not reimport the textures but in the meantime I can already work on it, thx again.