Yes, the developer & publisher is Codemasters, yes I've tried the http://aluigi.altervista.org/papers/bms/codemasters_nefs.bms script already existing, no it does not work. The format must of been updated, it doesn't even look like a header exists anymore from what I can tell.
Archive: http://www.mediafire.com/download/25y9h ... in_000.nfs
Demo available: http://store.steampowered.com/app/287260/
Toybox Turbos (.nfs)
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Toybox Turbos (.nfs)
Interesting.
Decrypt the file with this script:
http://aluigi.org/papers/bms/others/toyboxturbos.bms
Then update codemasters_nefs.bms to version 0.1.1 and use it on the decrypted file.
Decrypt the file with this script:
http://aluigi.org/papers/bms/others/toyboxturbos.bms
Then update codemasters_nefs.bms to version 0.1.1 and use it on the decrypted file.
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Toybox Turbos (.nfs)
Note: there are few files that give problems with the lzma0 compression, I will update the script later
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Toybox Turbos (.nfs)
Ok, updated to version 0.1.1a
-
- Posts: 104
- Joined: Sat Sep 12, 2015 7:09 am
Re: Toybox Turbos (.nfs)
Awesome. Thanks again!