Hi, Im new here.
I've been looking for extracting game sources from BounceTouch.sisx, but i cant extrat the models
These are in .hgr format
I tought that the textures and models are inside of one single file, so I could use Hex2Obj tool for extract mesh.
But I can't find them.
Levels use the same Format
Model are supposed to be "LowPoly"
Any help would be greatly appreciated
Update: So looking for some tutorials from ID-Daemons Youtube Channel
I finally got some "results" from bouncedeath.hgr
It seems to only work with ShortAll
I dont know what is wrong
I need some help
UPDATE2(Tue Apr 28, 2020 11:13 pm): Finnally I get a model from the file
But I still need help with UV
So anyone can help me? Any help would be aprecciated
[FINALLY]Bounce Touch .hgr models
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[FINALLY]Bounce Touch .hgr models
Last edited by Digigamerr14 on Wed Apr 29, 2020 4:43 pm, edited 2 times in total.
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Re: [HEX2OBJ]Bounce Touch .hgr models
Ill check it out.
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- Posts: 5
- Joined: Mon Apr 27, 2020 4:12 am
Re: [HEX2OBJ]Bounce Touch .hgr models
DJ Normality wrote:Ill check it out.
Thanks
I think face indices are wrong (Dont know where), I was able to import vertices on blender
I'm trying to find other models in skybean_objectlibrary.hgr but still difficult
EDIT:Ok so i finnally got this (faces indices were wrong just for a little offset)
UV still wrong.
Im still searching other models