Assassin's Creed Odyssey Localization
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- Posts: 5
- Joined: Tue Apr 21, 2020 10:43 am
Assassin's Creed Odyssey Localization
Hello everyone,
I'm a Turkish English Teacher and a gamer. I want to translate Assassin's Creed Odyssey into Turkish. I'm not a coder but I'm an advanced user. I didn't know where the localization files were but I found them by researching in this forum.
1. I have extracted DataPC.forge and reached 2348-LocalizationPackage_English.data using Ubisoft_Forge_Tool_By_Delutto
looks like
2. I have exported 2348-LocalizationPackage_English.data and had 0-LocalizationPackage_English.Localization_Package using Ubisoft_DATA_Tool_By_Delutto
3. I extracted 0-LocalizationPackage_English.Localization_Package by draggin it onto aclocalizationpackagetool and had 0-LocalizationPackage_English.Localization_Package.txt and 0-LocalizationPackage_English.Localization_Package.txt.header files
4. I have translated only the main menu(I searched the Press any Key, Continue, etc. and changed them as "Bir tuşa basın", "Devam Et" etc.) in 0-LocalizationPackage_English.Localization_Package.txt just to see if it works.
5. And to import my 0-LocalizationPackage_English.Localization_Package.txt I dragged it onto aclocalizationpackagetool and the tool imported the modified txt and the header file. I had a new file in the same directory named 0-LocalizationPackage_English.Localization_Package.txt.out
6. I deleted .txt.out extension from 0-LocalizationPackage_English.Localization_Package.txt.out just changing its name and had a 0-LocalizationPackage_English.Localization_Package
7. I imported 0-LocalizationPackage_English.Localization_Package into 0-LocalizationPackage_English.Localization_Package.data where I extracted all the .data files from DataPC.forge then It gave me a 0-LocalizationPackage_English.Localization_Package.data.NEW file in the same directory. Again I deleted .NEW from that file changing it's name.
8. As the last step I imported all the files I had extracted from DataPC.forge before, including my modified 0-LocalizationPackage_English.Localization_Package.data using Ubisoft_Forge_Tool_By_Delutto
I did these yesterday. And I tried the game but it was English.
Then I realized there is a DataPC.forge.NEW file in the game directory.
Then i backed up my original DataPC.forge file and replaced the .NEW file then I tried again. But the game was again English.
These are my steps I tried to write them as detailed as I can, can you tell me what is my mistake and can you help me fix it. Thank you.
Edit: Sorry for the big sized screenshots.
I'm a Turkish English Teacher and a gamer. I want to translate Assassin's Creed Odyssey into Turkish. I'm not a coder but I'm an advanced user. I didn't know where the localization files were but I found them by researching in this forum.
1. I have extracted DataPC.forge and reached 2348-LocalizationPackage_English.data using Ubisoft_Forge_Tool_By_Delutto
looks like
2. I have exported 2348-LocalizationPackage_English.data and had 0-LocalizationPackage_English.Localization_Package using Ubisoft_DATA_Tool_By_Delutto
3. I extracted 0-LocalizationPackage_English.Localization_Package by draggin it onto aclocalizationpackagetool and had 0-LocalizationPackage_English.Localization_Package.txt and 0-LocalizationPackage_English.Localization_Package.txt.header files
4. I have translated only the main menu(I searched the Press any Key, Continue, etc. and changed them as "Bir tuşa basın", "Devam Et" etc.) in 0-LocalizationPackage_English.Localization_Package.txt just to see if it works.
5. And to import my 0-LocalizationPackage_English.Localization_Package.txt I dragged it onto aclocalizationpackagetool and the tool imported the modified txt and the header file. I had a new file in the same directory named 0-LocalizationPackage_English.Localization_Package.txt.out
6. I deleted .txt.out extension from 0-LocalizationPackage_English.Localization_Package.txt.out just changing its name and had a 0-LocalizationPackage_English.Localization_Package
7. I imported 0-LocalizationPackage_English.Localization_Package into 0-LocalizationPackage_English.Localization_Package.data where I extracted all the .data files from DataPC.forge then It gave me a 0-LocalizationPackage_English.Localization_Package.data.NEW file in the same directory. Again I deleted .NEW from that file changing it's name.
8. As the last step I imported all the files I had extracted from DataPC.forge before, including my modified 0-LocalizationPackage_English.Localization_Package.data using Ubisoft_Forge_Tool_By_Delutto
I did these yesterday. And I tried the game but it was English.
Then I realized there is a DataPC.forge.NEW file in the game directory.
Then i backed up my original DataPC.forge file and replaced the .NEW file then I tried again. But the game was again English.
These are my steps I tried to write them as detailed as I can, can you tell me what is my mistake and can you help me fix it. Thank you.
Edit: Sorry for the big sized screenshots.
Last edited by GodVader on Thu Apr 30, 2020 5:18 pm, edited 1 time in total.
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Re: Assassin's Creed Odyssey Localization
and for the first part assassin`s creed
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Re: Assassin's Creed Odyssey Localization
clarkx211205 wrote:and for the first part assassin`s creed
What do you mean?
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Re: Assassin's Creed Odyssey Localization
GodVader wrote:clarkx211205 wrote:and for the first part assassin`s creed
What do you mean?
how to translate Assassin`s Creed 2007
file type .MAGMA_Localization
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Re: Assassin's Creed Odyssey Localization
Data Tool's import function does not work as intended. So translated text never makes it to the .data file. You should ask Delutto for help.
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Re: Assassin's Creed Odyssey Localization
to do this, you must select the folder in which the folder with the localization file is located. Your type has not changed, the text has not changed
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Re: Assassin's Creed Odyssey Localization
yusuf0808 wrote:Data Tool's import function does not work as intended. So translated text never makes it to the .data file. You should ask Delutto for help.
You're right. This is exactly the problem. Delutto posted that he stopped developing the tool.
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Re: Assassin's Creed Odyssey Localization
GodVader wrote:yusuf0808 wrote:Data Tool's import function does not work as intended. So translated text never makes it to the .data file. You should ask Delutto for help.
You're right. This is exactly the problem. Delutto posted that he stopped developing the tool.
Then we can't do much about it unless someone else comes up with a .data tool.
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Re: Assassin's Creed Odyssey Localization
I can't figure out where your problem is
i work with Ubisoft DATA Tool By Delutto in odyssey and it work just fine and whitout any problem
You are making a mistake somewhere
just follow readme file
i work with Ubisoft DATA Tool By Delutto in odyssey and it work just fine and whitout any problem
You are making a mistake somewhere
just follow readme file
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- Joined: Fri Apr 17, 2020 11:25 pm
Re: Assassin's Creed Odyssey Localization
Can u share the tool that you use for .DATA? I mean maybe your tool is working fine.
Can you upload it to somewhere?
@saeid0034
Can you upload it to somewhere?
@saeid0034
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Re: Assassin's Creed Odyssey Localization
Hello ' what tool did you use for Assassin's Creed Odyssey? Because my .data repacker doesn't work it just copy the original text file.
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Re: Assassin's Creed Odyssey Localization
saeid0034 wrote:I can't figure out where your problem is
i work with Ubisoft DATA Tool By Delutto in odyssey and it work just fine and whitout any problem
You are making a mistake somewhere
just follow readme file
Yep that was it. I was selecting the wrong folder for data import. You need to select the folder with 2348-LocalizationPackage_English folder in it. But I still can't get it to work in game. Don't really know what the problem is. The text doesn't change.
Edit: I thought it wasn't clear. So I successfully imported everything to DataPC.forge file. But the text I changed doesn't show up in game. They just turn back to English.
Edit 2: Finally managed to change the data.
For those who still can't get it to work. You need to translate the data from both DataPC.forge and DataPC_patch_01.forge
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- Joined: Wed Sep 11, 2019 10:49 pm
Re: Assassin's Creed Odyssey Localization
yusuf0808 wrote:saeid0034 wrote:I can't figure out where your problem is
i work with Ubisoft DATA Tool By Delutto in odyssey and it work just fine and whitout any problem
You are making a mistake somewhere
just follow readme file
Yep that was it. I was selecting the wrong folder for data import. You need to select the folder with 2348-LocalizationPackage_English folder in it. But I still can't get it to work in game. Don't really know what the problem is. The text doesn't change.
Edit: I thought it wasn't clear. So I successfully imported everything to DataPC.forge file. But the text I changed doesn't show up in game. They just turn back to English.
Edit 2: Finally managed to change the data.
For those who still can't get it to work. You need to translate the data from both DataPC.forge and DataPC_patch_01.forge
How did you open LocalizationPackage_English.Localization_Package file ?
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- Posts: 41
- Joined: Thu Jun 29, 2017 10:46 am
Re: Assassin's Creed Odyssey Localization
Blade07 wrote:yusuf0808 wrote:saeid0034 wrote:I can't figure out where your problem is
i work with Ubisoft DATA Tool By Delutto in odyssey and it work just fine and whitout any problem
You are making a mistake somewhere
just follow readme file
Yep that was it. I was selecting the wrong folder for data import. You need to select the folder with 2348-LocalizationPackage_English folder in it. But I still can't get it to work in game. Don't really know what the problem is. The text doesn't change.
Edit: I thought it wasn't clear. So I successfully imported everything to DataPC.forge file. But the text I changed doesn't show up in game. They just turn back to English.
Edit 2: Finally managed to change the data.
For those who still can't get it to work. You need to translate the data from both DataPC.forge and DataPC_patch_01.forge
How did you open LocalizationPackage_English.Localization_Package file ?
You can find LocalizationPackage tool by roobin from Xentax here:
https://drive.google.com/file/d/1YaJHhY ... ABlCNzpQgu
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- Joined: Fri Sep 13, 2019 3:43 pm
Re: Assassin's Creed Odyssey Localization
Tell me how to change the text at all Assassin`s Creed 1. Please. Help
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- Joined: Thu Jun 29, 2017 10:46 am
Re: Assassin's Creed Odyssey Localization
clarkx211205 wrote:Tell me how to change the text at all Assassin`s Creed 1. Please. Help
There are no subtitles in Assassin's Creed 1. What are you trying to change?
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- Posts: 46
- Joined: Fri Sep 13, 2019 3:43 pm
Re: Assassin's Creed Odyssey Localization
the text of the game itself. But how to change text in wordpress Assassin`s Creed 1. I know, there are no subtitles, but I want to change the text, but howyusuf0808 wrote:clarkx211205 wrote:Tell me how to change the text at all Assassin`s Creed 1. Please. Help
There are no subtitles in Assassin's Creed 1. What are you trying to change?
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- Joined: Fri Nov 01, 2019 9:24 am
Re: Assassin's Creed Odyssey Localization
yusuf0808 wrote:saeid0034 wrote:I can't figure out where your problem is
i work with Ubisoft DATA Tool By Delutto in odyssey and it work just fine and whitout any problem
You are making a mistake somewhere
just follow readme file
Yep that was it. I was selecting the wrong folder for data import. You need to select the folder with 2348-LocalizationPackage_English folder in it. But I still can't get it to work in game. Don't really know what the problem is. The text doesn't change.
Edit: I thought it wasn't clear. So I successfully imported everything to DataPC.forge file. But the text I changed doesn't show up in game. They just turn back to English.
Edit 2: Finally managed to change the data.
For those who still can't get it to work. You need to translate the data from both DataPC.forge and DataPC_patch_01.forge
Hi, can you tell me where is Assassin's Creed Odyssey font file location and can you make an instruction on how to edit that file ?
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- Posts: 41
- Joined: Thu Jun 29, 2017 10:46 am
Re: Assassin's Creed Odyssey Localization
nguyendinhduc wrote:yusuf0808 wrote:saeid0034 wrote:I can't figure out where your problem is
i work with Ubisoft DATA Tool By Delutto in odyssey and it work just fine and whitout any problem
You are making a mistake somewhere
just follow readme file
Yep that was it. I was selecting the wrong folder for data import. You need to select the folder with 2348-LocalizationPackage_English folder in it. But I still can't get it to work in game. Don't really know what the problem is. The text doesn't change.
Edit: I thought it wasn't clear. So I successfully imported everything to DataPC.forge file. But the text I changed doesn't show up in game. They just turn back to English.
Edit 2: Finally managed to change the data.
For those who still can't get it to work. You need to translate the data from both DataPC.forge and DataPC_patch_01.forge
Hi, can you tell me where is Assassin's Creed Odyssey font file location and can you make an instruction on how to edit that file ?
No I can't. Because I don't know.
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- Posts: 4
- Joined: Fri May 29, 2020 6:49 am
Re: Assassin's Creed Odyssey Localization
GodVader wrote:Hello everyone,
I'm a Turkish English Teacher and a gamer. I want to translate Assassin's Creed Odyssey into Turkish. I'm not a coder but I'm an advanced user. I didn't know where the localization files were but I found them by researching in this forum.
1. I have extracted DataPC.forge and reached 2348-LocalizationPackage_English.data using Ubisoft_Forge_Tool_By_Delutto
looks like
2. I have exported 2348-LocalizationPackage_English.data and had 0-LocalizationPackage_English.Localization_Package using Ubisoft_DATA_Tool_By_Delutto
3. I extracted 0-LocalizationPackage_English.Localization_Package by draggin it onto aclocalizationpackagetool and had 0-LocalizationPackage_English.Localization_Package.txt and 0-LocalizationPackage_English.Localization_Package.txt.header files
4. I have translated only the main menu(I searched the Press any Key, Continue, etc. and changed them as "Bir tuşa basın", "Devam Et" etc.) in 0-LocalizationPackage_English.Localization_Package.txt just to see if it works.
5. And to import my 0-LocalizationPackage_English.Localization_Package.txt I dragged it onto aclocalizationpackagetool and the tool imported the modified txt and the header file. I had a new file in the same directory named 0-LocalizationPackage_English.Localization_Package.txt.out
6. I deleted .txt.out extension from 0-LocalizationPackage_English.Localization_Package.txt.out just changing its name and had a 0-LocalizationPackage_English.Localization_Package
7. I imported 0-LocalizationPackage_English.Localization_Package into 0-LocalizationPackage_English.Localization_Package.data where I extracted all the .data files from DataPC.forge then It gave me a 0-LocalizationPackage_English.Localization_Package.data.NEW file in the same directory. Again I deleted .NEW from that file changing it's name.
8. As the last step I imported all the files I had extracted from DataPC.forge before, including my modified 0-LocalizationPackage_English.Localization_Package.data using Ubisoft_Forge_Tool_By_Delutto
I did these yesterday. And I tried the game but it was English.
Then I realized there is a DataPC.forge.NEW file in the game directory.
Then i backed up my original DataPC.forge file and replaced the .NEW file then I tried again. But the game was again English.
These are my steps I tried to write them as detailed as I can, can you tell me what is my mistake and can you help me fix it. Thank you.
Edit: Sorry for the big sized screenshots.
I have this problem too
Does anyone know how to solve this problem?