Halo MCC bin/idx archive

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Gyrospiral
Posts: 1
Joined: Sun Apr 19, 2020 8:57 pm

Halo MCC bin/idx archive

Post by Gyrospiral »

I'm trying to get clean copies of the level loading images from Halo: The Master Chief Collection, but I'm coming up empty in my attempts to get them. I think I found the files that contain them, and the extensions are the same as those from some Koei Tecmo games but apparently are not similar. I've attached the file combo that I think contains the images. The original location for the files are ...\steamapps\common\Halo The Master Chief Collection\data\ui\texturepacks.

loadingtexturepack.perm.bin + loadingtexturepack.perm.idx
https://mega.nz/file/2rJxVQpa#KuJKEzeE2 ... RRaKUnhKtI
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Halo MCC bin/idx archive

Post by aluigi »

http://aluigi.org/bms/halo_mcc.bms

There are no filenames so the extraction uses the type and name crc for providing a folder and a filename, extension is guessed (but it's totally useless).
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: Halo MCC bin/idx archive

Post by makc_ar »

Here dumper https://github.com/Lord-Zedd/MCCTexturePackDumper
Example usage: MCCTexturePackDumper.exe loadingtexturepack.perm
Durandal217
Posts: 31
Joined: Sun Apr 10, 2016 3:54 pm

Re: Halo MCC bin/idx archive

Post by Durandal217 »

Sorry to bump this but I was wondering if anyone could have a look at the .dat filetype for Halo 2 anniversary, I'm trying to get the remastered audio from the campaign. Halo Online used similar compression for it's game files, audio included - but the tool cra0 made doesn't work for halo 2. I have a small sample file attached.

Any help getting this would be appreciated.