London 2012 .pkz files

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
xela722
Posts: 3
Joined: Thu Apr 19, 2018 4:07 am

London 2012 .pkz files

Post by xela722 »

All of the game's data are archived in these pkz files. Some look like they are filled with compiled lua scripts and others with DDS textures. They all have a header of some sort then the data begins at 0x10000. Hoping you could give it a look.

This one I believe is some sort of Model for the stadium. https://drive.google.com/file/d/1iA_p1E ... sp=sharing

This one is GUI textures filled with DDS and other textures. https://drive.google.com/open?id=1y_YBF ... vIlDY8D7I9
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: London 2012 .pkz files

Post by aluigi »

Quite complicated. Various tables placed just in the middle of the archive rathen than beginning or end, compressed files and so on. I pass.
cyberspeed
Posts: 104
Joined: Wed Mar 23, 2016 5:11 am

Re: London 2012 .pkz files

Post by cyberspeed »

And I was just about to make a new thread because on first search didn't show up any results, on second try I found this thread.
Sad to see its complicated and no script for extraction.

And it seems the PC pkz archives are compressed, not the PS3 ones, so I attached a random sample maybe its easier to make a script for extraction out of PS3 pkz archives?
London2012-BLES01074.7z
cyberspeed
Posts: 104
Joined: Wed Mar 23, 2016 5:11 am

Re: London 2012 .pkz files

Post by cyberspeed »

@Luigi

If you have some time, can you please check to see if PS3 version is any better to extract than the PC one?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: London 2012 .pkz files

Post by aluigi »

Same.