SIMULACRA (PC) .TEXTURE
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- Posts: 6
- Joined: Mon Jun 03, 2019 5:35 am
SIMULACRA (PC) .TEXTURE
Hello. I'm trying to extract sounds, videos and images from a horror-based game made around playing through a "smartphone" of a deceased person trying to find clues. I've already extracted videos and sounds, but I've stumbled upon these images that are a TextureFile format that I have no idea how to turn into a .png. Here's a sample. It seems like most of the images are in this format.
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- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: SIMULACRA (PC) .TEXTURE
zlib compressed chunks, you can decompress the sample with offzip,
there will be rgba32 image data that you can use raw texture tool to add header to.
viewtopic.php?f=7&t=7099
looks like a segmented image 512 wide by i'm not sure of the height.
there will be rgba32 image data that you can use raw texture tool to add header to.
viewtopic.php?f=7&t=7099
looks like a segmented image 512 wide by i'm not sure of the height.