At RE Modding, we have been running RE2hook for short moments before the game crashes just to get small 150kb lists, because we have nothing else. Using Cheat Engine with the anti-anti cheat option from the main menu lets me use Camera Tools and RE Framework together indefinitely without causing the bug. If you could please pre-release your version of the hook that doesn't let you interact with doors we could easily get many times more files from the game, even if this anti-anti cheat does not fix it. Thanks for all your work on these hooks
alphaZomega wrote:At RE Modding, we have been running RE2hook for short moments before the game crashes just to get small 150kb lists, because we have nothing else. Using Cheat Engine with the anti-anti cheat option from the main menu lets me use Camera Tools and RE Framework together indefinitely without causing the bug. If you could please pre-release your version of the hook that doesn't let you interact with doors we could easily get many times more files from the game, even if this anti-anti cheat does not fix it. Thanks for all your work on these hooks
dear alphaZomega, developing a program has many problem and when someone starts working on something, should learn it too, so asking not helping. why we call it tool or program? because it suppose to be automatic, hooks will scan scripts and print current names and i'm wondering why you guys didn't try to get names from data files? isn't better?
Ekey wrote:In some times, I look for names manually by checking resources
Have you tried running your hook with the Anti-anti Cheat function of Cheat Engine activated from the main menu? It has prevented the interactivity bug in every instance I have seen so far, and for other people who have had the problem too.
EDIT: I am able to get RE2Hook 0.4 working in the game with no crashes; I use Cheat Engine anti-anti-cheat with it, but the interactivity bug does still appear after a cutscene. I am still certain that this is not a bug and is never going to get fixed, it is intentional anti-cheat. If it is happening to you without using any hooks, then that is a bug in that it is activating when it shouldn't. But if it is happening every time you are using RE2hook or RE3hook without fail, that is deliberate and it's the anti-cheat doing what it was made to do.
I managed to compile a list myself last night using RE2Hook 0.4, playing with a fast-walk trainer for ~60 seconds at a time before being locked out of more progression by the anti-cheat. It was at 86% and 94% of the main PAK and DLC PAK files, respectively. I have merged it with the list you just posted to make this:
re_chunk_000.pak - 35734 of 40434 (88%) re_dlc_stm_1158730.pak - 602 of 623 (96%)
Ekey wrote:Works fine for me. Let me know if it doesn’t work.
when i use the new list, it doesnt sort files into natives at all, so list dont work for me, even got the whole name list in the bms script including .list"32 all that. then when i tried the re7 tools for a work around i get this error "length cannot be less than zero"
Edit: your 68% one works but theirs dont and i think i know why
Ekey wrote:Works fine for me. Let me know if it doesn’t work.
when i use the new list, it doesnt sort files into natives at all, so list dont work for me, even got the whole name list in the bms script including .list"32 all that. then when i tried the re7 tools for a work around i get this error "length cannot be less than zero"
Edit: your 68% one works but theirs dont and i think i know why
The lists I've been linking won't work with quickbms scripts as they don't include any hashes. Last time I checked, the quickbms script only compares one file hash rather than both, which is not ideal. I'm not sure if there are hash conflicts in RE3, but I know they exist in DMC5.
I wanted to ask if someone would be kind enough to export the character model and textures of Carlos from the remake for me. I would do it myself but my pc is not really capable of/ powerful enough for such things. I can understand if this is not possible or the wrong place to ask this. Thank you in advance if it is possible.
I wanted to ask if someone would be kind enough to export the character model and textures of Carlos from the remake for me. I would do it myself but my pc is not really capable of/ powerful enough for such things. I can understand if this is not possible or the wrong place to ask this. Thank you in advance if it is possible.
Can anyone post scenery and item files from the game? Often its the character models that get prioritized but having some of the maps and props to go with feels just as important.