I analyzed it with a Hex editor, but it's hard.

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
fkcpt456
Posts: 5
Joined: Sat Feb 22, 2020 3:36 pm

I analyzed it with a Hex editor, but it's hard.

Post by fkcpt456 »

I found an unknown programming language on the Hex editor.
Many files are inaccessible.
I don't know if unpacking is possible with bms script.

#######################################################################
#
# MAKEFILE
#
# ƒf[ƒ^ƒŠƒ“ƒN
#
#######################################################################


# DIRECTORYS ##########################################################

EXEDIR = ..\ex
TOOLDIR = ..\tool\fwraplnk

DATA = .

!IF "$(OS)" == "Windows_NT"
COPY = copy
!ELSE
COPY = copy /Y
!ENDIF

.SUFFIXES: .bin .dat .tmd2 .ftx .fcv .tm2 .bdx .hdx .pss

# TARGET ###############################################################
all : $(EXEDIR)\linkdata.dns

# OBJECT ###############################################################

DATA_DUMMY = \
$(DATA)\ovl.mak

DATA_OVL = \
$(DATA)\opt \
$(DATA)\tre \
$(DATA)\dic \
$(DATA)\rslt \
$(DATA)\conv \
$(DATA)\gen

# LINK #################################################################
$(EXEDIR)\linkdata.dns : $(DATA_DUMMY) \
$(DATA_OVL)
@echo "< $@ > Linking now ..."
$(TOOLDIR)\fwraplnk -o$@ -t3 <<data.lnk
$(**: =^
)
<<
del linkdata.h
ren linkinfo.tbl linkovl.tbl
$(COPY) linkovl.tbl ..\program
del linkovl.tbl
@echo "complete!"


################## end of file ##################################
LokiReborn
Posts: 190
Joined: Fri Aug 26, 2016 3:11 pm

Re: I analyzed it with a Hex editor, but it's hard.

Post by LokiReborn »

That's just the contents of the Make file as the header suggests and is the entire contents, if you need help extracting files from an archive you'll need to most that as basically all you did was extract one file manually.