Pokemon Mystery Dungeon: Rescue Team DX message.bin [Switch]

How to translate the files of a game
Zmkiy
Posts: 27
Joined: Mon Mar 09, 2020 3:14 pm

Pokemon Mystery Dungeon: Rescue Team DX message.bin [Switch]

Post by Zmkiy »

I have finished analyzing the message.bin file.
Here are 3 QuickBMS scripts for those who want to code a text export/import tool.
Usage: message_parse.bms -> data_parse.bms -> sir_text_parse.bms

Edit: I made a mistake.
The comment-line in sir_text_parse.bms # offset_starttable_2 = offset_endtable_1 + 16 + offset_endtable_1%16 (padding 16)
should be:

Code: Select all

# padding1 = 16 - offset_endtable_1%16
# if padding1 == 16 then padding1 = 0
# offset_starttable_2 = offset_endtable_1 + 16 + padding1