Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
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Raven
- Posts: 13
- Joined: Fri Jan 16, 2015 7:06 pm
Post
by Raven »
hello
i try to unpack .pool & .cdata from SW Rogue Squadron 3 on GameCube
a Factor 5 game ....
to find texture folder and model folder
on Xentax we have a part of code, but it cannot unpack correctly
Code: Select all
# SW Rogue Squadron 3 (cdata)
# By Gh0stBlade
ENDIAN BIG
get MAGIC long
get FILES long
for i = 0 < FILES
get UNK00 long
get OFFSET long
get UNK01 long
get SIZE long
log i OFFSET SIZE
next i
for a file of 300 Mo, this code give only 100 Mo of unpack datas ...
https://drive.google.com/file/d/0B38_2a ... sp=sharingbest regards
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aluigi
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Post
by aluigi »
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Raven
- Posts: 13
- Joined: Fri Jan 16, 2015 7:06 pm
Post
by Raven »
thks
after a quick test
for the bData.pool, extraction 99%
for the gTexPool.cData , extraction 33%
i will try to locate models and textures
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aluigi
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Post
by aluigi »
Good, I have deleted the previous script and I have updated factor5.bms to version 0.2
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Raven
- Posts: 13
- Joined: Fri Jan 16, 2015 7:06 pm
Post
by Raven »
aluigi wrote:Good, I have deleted the previous script and I have updated factor5.bms to version 0.2
thks it work ...
now , i start to look on those xxx.dat files generate ...