Metal Gear Solid V: The Phantom Pain (*.dat)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
happyend
Posts: 157
Joined: Sun Aug 24, 2014 8:54 am

Metal Gear Solid V: The Phantom Pain (*.dat)

Post by happyend »

Haoose
Posts: 68
Joined: Thu Aug 07, 2014 9:43 pm

Re: Metal Gear Solid V: The Phantom Pain (*.dat)

Post by Haoose »

e2f*.dat - it's wmv-files =) Just rename
Echelo
Posts: 11
Joined: Fri Aug 08, 2014 4:18 pm

Re: Metal Gear Solid V: The Phantom Pain (*.dat)

Post by Echelo »

It looks xor'ish:
Image

after some tests:
--it is just xored, but with which alignment and how to get the pointers to the encrypted chunks, idk yet
--idk if the key changes for different alignments or files inside the SQAR packages
(its not a coincidence that after using the key in plain sight in parts of the data1.dat, that we see 32bit little endian floats with a value of 1.0)
Image