TL;DR I think HAGECHO.BIN has more sprites than what my program is showing, please help me rip the rest.
Hello. I was hoping to get a bit of assistance with this since I'm trying to rip the sprites. The majority of the work can already be done with jPSXDe (music, menu sprites, levels) + PSound (SFX). However, since jPSXDe doesn't see the SFX that PSound can, this leads me to believe that it's also overlooking where the animation sprites might be. Thus, I want to try and open the archives myself to poke around.
Here's what jPSXDe shows. I suspect that the animation sprites I'm looking for are in HAGECHO.BIN where I got the rest of the sprites from. However, I do not see it in there. SLPM_862.72 is the loading screen sprite.
https://puu.sh/Fah1V/2e862c9260.png
File index:
https://pastebin.com/2mDfjZcT
Here's what PSound shows. These SFX aren't shown in jPSXDe, so I suspect that they're in ARA.BIN or DO.BIN (there's an XA stream folder for the music, but that's all ripped and accounted for). Likewise, since PSound doesn't show the XA audio, it leads me to believe it's reading one of those files.
https://puu.sh/Fah4d/9e2ebeab79.png
All of the above + filecutter.
https://mega.nz/#!QxJDkKAR!GWjpLazNOJn4 ... WJZNPQNTrQ
Let me know if you need me to elaborate on something. Thanks for any help.
(PSX) Rakugaki Showtime BIN Files
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Re: (PSX) Rakugaki Showtime BIN Files
The TOC is in DO.BIN.
The first extracted file is a sequence of pBAV audio files.
Not sure if you need anything else since probably you already ripped most
http://aluigi.org/bms/hagecho_bin.bms
The first extracted file is a sequence of pBAV audio files.
Not sure if you need anything else since probably you already ripped most
http://aluigi.org/bms/hagecho_bin.bms
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- Joined: Sat Jun 15, 2019 9:14 am
Re: (PSX) Rakugaki Showtime BIN Files
Sorry, I haven't looked at this in a while so I'm a bit lost. The script extracts HAGECHO.BIN as a series of .dat files. I see that some have the pBAV header, but I don't see any headers in the other files (just large walls of garbled text). Are these image formats?
https://puu.sh/FqBpd/c3b71910b3.png
https://puu.sh/FqBoJ/654878e4cd.png
Thanks again for the help.
https://puu.sh/FqBpd/c3b71910b3.png
https://puu.sh/FqBoJ/654878e4cd.png
Thanks again for the help.
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- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: (PSX) Rakugaki Showtime BIN Files
The first image is a sequence of 16bit signed numbers that can be a raw image or maybe audio.
The second one is a sequence of 32bit numbers.
No idea.
The second one is a sequence of 32bit numbers.
No idea.