Gas Guzzlers (.model)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Gas Guzzlers (.model)

Post by DJ Normality »

Image
Here are what the files look like.

Image
Trying to open these files so i can convert them to make my own vehicles.

Sample Files
https://drive.google.com/file/d/1efVvTN ... sp=sharing
h3x3r
Posts: 165
Joined: Wed Jun 01, 2016 5:53 pm

Re: Gas Guzzlers (.model)

Post by h3x3r »

Did you even try first their tools for converting models? You need the game. Hope it helps.

Code: Select all

https://www.gamepires.com/Data/Sites/2/downloads/GasGuzzlersTools_v0_4.rar
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Gas Guzzlers (.model)

Post by DJ Normality »

Thanks for responding but that wasn't much help how do I use this tool? And I keep getting an error.
Image
h3x3r
Posts: 165
Joined: Wed Jun 01, 2016 5:53 pm

Re: Gas Guzzlers (.model)

Post by h3x3r »

Hmm... tried it and it gives me same error. It's most probably for the first game. I just thought it's from same developer it runs on same engine so it could work. But nope.
Karpati
Posts: 107
Joined: Wed Nov 12, 2014 1:46 pm

Re: Gas Guzzlers (.model)

Post by Karpati »

I have finished my Gas Guzzlers Extreme .pemb/.model loader module and I have released the following programs as web updates:

- 3D Object Converter v7.021 (Windows)
- i3DConverter v3.701 (macOS)
- i3DConverter v1.701 (Linux)

How to get the 3D Object Converter v7.021:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version.
After it just use the Help/Check for updates... function to get the v7.021.

How to get the i3DConverter v3.701 macOS:
Download the i3DConverter from http://www.i3dconverter.com and install it.
After it just use the Help/Check for updates... function to get the v3.701.

How to get the i3DConverter v1.701 Linux:
Download the i3DConverter from http://www.i3dconverter.com and install it.
After it just use the Help/Check for updates... function to get the v1.701.
Last edited by Karpati on Mon Feb 24, 2020 4:59 pm, edited 1 time in total.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Gas Guzzlers (.model)

Post by DJ Normality »

Thanks for the update! Got it working. Sucks that the trial only exports a every 5 polygon. Only way around that is to purchase the program huh at 50USD??
Karpati
Posts: 107
Joined: Wed Nov 12, 2014 1:46 pm

Re: Gas Guzzlers (.model)

Post by Karpati »

DJ Normality wrote:The trial only exports a every 5 polygon


The exported 3D file will have every 5th polygon or triangle removed.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Gas Guzzlers (.model)

Post by DJ Normality »

Now can you save as a .pemb ? And it work properly in the game ?
Karpati
Posts: 107
Joined: Wed Nov 12, 2014 1:46 pm

Re: Gas Guzzlers (.model)

Post by Karpati »

DJ Normality wrote:Now can you save as a .pemb ? And it work properly in the game ?


As I wrote I added the .pemb loader module to my program.