Are there tools or plug-ins which can convert Disney Infinity 1.0's world models to something usable, such as OBJ? Ideally I'd like it if the textures were mapped. If not I can just map it myself (assuming it'd write a .mtl file). Any ideas? I'd appreciate any help. Thanks a ton!
Also: The "Disney Infinity Model Extractor" doesn't appear to write valid OBJ files. They don't import in Blender 2.7 anyways...