I'm trying to import files extracted from sketchfab cache into Blender and found this post. I've searched the form for a stickey or other posts about this Blender script/importer for Sketchfab but only found that topic.
Here's the relevant bits from the post I found below.
Vido05 wrote:Ok here is [... the] new 2019 version
DJ Normality wrote:[...]
1. Delete your Google Cache folder.
2. Open Sketchfab url.
3. Open ChormeView
4. Click the icon to save folder contents.
5. Open blender script.
6. Execute script.
7. Look for forum.xenhax.com.htm.
8. Sketchfab View - No
9. Load MB - Yes
10. Indices Fix - No
11. Wait....
12. Import animation - Yes.
12. Import mesh - Yes.
13. Wait...
14. Loaded file will appear
15. Export as .DAE. (If fails export as .OBJ)
I've been trying to reverse-engineer these instructions for a *long* time, but I can't figure out the suggested Blender import script.
I'm trying to go from the .htm & .bin.gz (and other assorted files Chrome Cacheviewer dumps after loading a Sketchfab model.
Can someone link me to (or describe how) to go from a fresh install of Blender to getting the script installed and enabled?
If it's easier to describe with an actual set of files on Sketchfab, here's one that can be used.
Here's the Blender 2018 ripper Vido05 linked in their post - I'm only guessing this is the one to use. For me, opening the "Blender249.blend" and running the script generates this error:
File "C:\Users\___________\Downloads\Blender249[sketchfab][htm][2019-10-16]\Blender249.blend\starter.py", line 84
print 'WARNING: no log'
^
SyntaxError: Missing parentheses in call to 'print'. Did you mean print('WARNING: no log')?
location: <unknown location>:-1
Python script failed, check the message in the system console
I'm hoping to rip some models to use for some personal art stuff and figuring out this thing would be really great. Thanks