[Help] Romance of the three kingdoms 11 .wkm model file

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Yukino
Posts: 11
Joined: Mon Dec 16, 2019 4:36 pm

[Help] Romance of the three kingdoms 11 .wkm model file

Post by Yukino »

Could you write a quickbms script to convert the .wkm to .obj extension? If you make the script, I would appreciate it.