One Piece Pirate Warriors 3 .a .b .c

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: One Piece Pirate Warriors 3 .a .b .c

Post by Ekey »

troler11 wrote:http://prntscr.com/8b3yed
error reimport

Because you push N instead Y, while reimport chunks.
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: One Piece Pirate Warriors 3 .a .b .c

Post by makc_ar »

LINKDATA_EU_OS_EUNA.B archive?

Image

Fix?
Last edited by makc_ar on Wed Sep 02, 2015 10:52 pm, edited 1 time in total.
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

Ekey wrote:
troler11 wrote:http://prntscr.com/8b3yed
error reimport

Because you push N instead Y, while reimport chunks.


I did not understand
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: One Piece Pirate Warriors 3 .a .b .c

Post by Ekey »

troler11 wrote:I did not understand

Image
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

Ekey wrote:
troler11 wrote:I did not understand

Image


Image
Y error
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

Help please
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: One Piece Pirate Warriors 3 .a .b .c

Post by aluigi »

The alternative is using fixed names without adopting the memory_file buffer, something like this (not tested):

Code: Select all

get DUMMY long
get FILES long
get ALIGN long
get ZERO long
for i = 0 < FILES
    get OFFSET longlong
    get ZSIZE long
    get SIZE long
    math OFFSET * ALIGN
    if SIZE == 0
        log "" OFFSET ZSIZE
    else
        savepos TMP
        goto OFFSET
        get SIZE long
        log i 0 0
        append
        math MYZSIZE = 0
        do
            get CHUNK_ZSIZE long
            savepos OFFSET
            if CHUNK_ZSIZE == 0 # ???
                math CHUNK_ZSIZE = 0x8000
                log i OFFSET CHUNK_ZSIZE
            else
                clog i OFFSET CHUNK_ZSIZE 0x10000 # 0x8000
            endif
            math OFFSET + CHUNK_ZSIZE
            goto OFFSET
            math MYZSIZE + CHUNK_ZSIZE
        while MYZSIZE != ZSIZE
        append
        goto TMP
    endif
next i
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

aluigi wrote:The alternative is using fixed names without adopting the memory_file buffer, something like this (not tested):

Code: Select all

get DUMMY long
get FILES long
get ALIGN long
get ZERO long
for i = 0 < FILES
    get OFFSET longlong
    get ZSIZE long
    get SIZE long
    math OFFSET * ALIGN
    if SIZE == 0
        log "" OFFSET ZSIZE
    else
        savepos TMP
        goto OFFSET
        get SIZE long
        log i 0 0
        append
        math MYZSIZE = 0
        do
            get CHUNK_ZSIZE long
            savepos OFFSET
            if CHUNK_ZSIZE == 0 # ???
                math CHUNK_ZSIZE = 0x8000
                log i OFFSET CHUNK_ZSIZE
            else
                clog i OFFSET CHUNK_ZSIZE 0x10000 # 0x8000
            endif
            math OFFSET + CHUNK_ZSIZE
            goto OFFSET
            math MYZSIZE + CHUNK_ZSIZE
        while MYZSIZE != ZSIZE
        append
        goto TMP
    endif
next i



not work
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: One Piece Pirate Warriors 3 .a .b .c

Post by aluigi »

So you have to write a rebuilder by yourself.
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

aluigi wrote:So you have to write a rebuilder by yourself.

I do not know how to do it
sigroon365
Posts: 330
Joined: Fri Nov 21, 2014 4:03 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by sigroon365 »

troler11 wrote:
aluigi wrote:So you have to write a rebuilder by yourself.

I do not know how to do it


Don't be lazy. If you need it, you need to learn how to make it. -_-..
There's no reason someone should make it for you. You didn't try to learn it.
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

sigroon365 wrote:
troler11 wrote:
aluigi wrote:So you have to write a rebuilder by yourself.

I do not know how to do it


Don't be lazy. If you need it, you need to learn how to make it. -_-..
There's no reason someone should make it for you. You didn't try to learn it.


I can not schedule
and the tutorial you have and in English, I do not know English.(translate)
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: One Piece Pirate Warriors 3 .a .b .c

Post by makc_ar »

Tool One Piece Pirate Warriors 3 (Un)(Re)Packer (Test Version 1.0.5728.65272) by StiGMaT http://www.zoneofgames.ru/forum/index.p ... t&p=619937

Unpack: OPPW3_UnPacker.exe -u[e] file_name.ext dest_unpack_folder
Pack: OPPW3_UnPacker.exe -r file_name.ext source_repack_folder [new_file_name.ext]

Note: Function of repacked processes only files with numerical names and without extensions!
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

makc_ar wrote:Tool One Piece Pirate Warriors 3 (Un)(Re)Packer (Test Version 1.0.5728.65272) by StiGMaT http://www.zoneofgames.ru/forum/index.p ... t&p=619937

Unpack: OPPW3_UnPacker.exe -u[e] file_name.ext dest_unpack_folder
Pack: OPPW3_UnPacker.exe -r file_name.ext source_repack_folder [new_file_name.ext]

Note: Function of repacked processes only files with numerical names and without extensions!


It has some way to edit the images?
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: One Piece Pirate Warriors 3 .a .b .c

Post by makc_ar »

Only UnPacker .A, .B, .C, .D archives.

.g1tg this .dds
Image
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

I did not understand.
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

when I change the text, and change the size of the speech, it does not work right.
You know how to fix?
It has 10 letters, if I put 11 speech not appear right.
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

when I change the text, and change the size of the speech, it does not work right.
You know how to fix?
It has 10 letters, if I put 11 speech not appear right.
troler11
Posts: 65
Joined: Sat Aug 29, 2015 1:13 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by troler11 »

has left a program to unpack the .dds and edit?
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: One Piece Pirate Warriors 3 .a .b .c

Post by shadow_lonely »

makc_ar wrote:Only UnPacker .A, .B, .C, .D archives.

.g1tg this .dds
Image


Where are text files locate? Thanks!