Has anyone tried or is wiling to try to crack the new encryption on the MK11 coalesced.eng file?
Link to sample:
https://drive.google.com/open?id=1paJcP ... ot6ip72wLB
MK11 coalesced.eng decryption?
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Re: MK11 coalesced.eng decryption?
Anyone looked at this?
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Re: MK11 coalesced.eng decryption?
Typically it's not really possible to just guess encryption you need to look at the decryption function and the information to decrypt is normally in the executable and not the file so unless it's weak XOR encryption or a simple Caesar cipher you're out of luck. That said the last 0x3C bytes look like information tagged onto the encrypted data, it's possible it's information needed to decrypt the file or a signature. Can try using it in a few common ways but outside of that the bin folder of the game would need to be reviewed.
Edit: tried a couple things with aes & xor and did have any luck, would really need to look at the game itself. If you want to upload the binary folder can try taking a look.
Edit: tried a couple things with aes & xor and did have any luck, would really need to look at the game itself. If you want to upload the binary folder can try taking a look.
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- Posts: 22
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Re: MK11 coalesced.eng decryption?
Tough part is finding anyone willing to try. Here's the binaries folder:
https://drive.google.com/open?id=1dH3K4 ... mcilRcL0uQ
https://drive.google.com/open?id=1dH3K4 ... mcilRcL0uQ
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- Posts: 22
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Re: MK11 coalesced.eng decryption?
Has anyone had any luck?
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Re: MK11 coalesced.eng decryption?
nightwolf1982 wrote:Has anyone had any luck?
Sorry I didn't, I can see where the file starts to be read but there are a bunch of relative jumps right after that and I wasn't able to trace it. I might be able to do it with the game installed and be able to actively debug it but with it being bound to steam I'd have to edit a ton to be able to attempt it without purchasing it as it tries to do the call backs and they'd needed to be edit out to trace further into the client.