Final Fantasy VII Remake [PS4]
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Re: Final Fantasy VII Remake [PS4]
Dumb question, but how do I enable them. Your the 2nd person to tell me that and I cant find it in the settings.
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Re: Final Fantasy VII Remake [PS4]
so... how is the pkg file decrypted? i don't even have that plain text there at the offset in the snapshot. dunno which version of the file it is either. 20 gigs of "cement" on my drive. no fun. i should throw it away it, right? mmh. yo
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Re: Final Fantasy VII Remake [PS4]
thanks DPyro. and no its possible. dont delete just yet can you upload a sample of a PKG or a folder ?
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Re: Final Fantasy VII Remake [PS4]
there are no folders or parts. it's just a 21 gb file that i can't unpack. pgk viewers can access and export the parameters and icons but nothing else. it's gone already. it's a useless data block to me. i'll not parse that. so... all good.
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Re: Final Fantasy VII Remake [PS4]
You open it with Fake PKG Generator with default passcode (all zeros).
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Re: Final Fantasy VII Remake [PS4]
thx. that did the trick. still not able to export anything solid with umodel. damn fail games engine and their whacky container code. google doesn't wanna show or and i don't wanna code a uexp importer either. there's not alot of interesting assets, anyway. 2 characters, toads, a couple buildings and props. i dunno why square is so b!tch about just this trial package. when they deliver the full package they can start to cry tears... of joy... that people use their assets for fan-art. them lawyers can battle the bad guys retailing those. jobs well explained. i dunno what else. laterz...
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Re: Final Fantasy VII Remake [PS4]
It was already posted how to get the models, but for some reason deleted.
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Re: Final Fantasy VII Remake [PS4]
I managed to decrypt the Umodel pkg file I cannot open the models how to do
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- Joined: Fri Aug 08, 2014 12:30 am
Re: Final Fantasy VII Remake [PS4]
I found this on the street.
https://pastebin.com/V5nxCfrH
https://pastebin.com/V5nxCfrH
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Re: Final Fantasy VII Remake [PS4]
Okay, I'm dumb as rocks, how do I use these? Wont install into blender and umodel still wont show me any models
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- Joined: Fri Aug 08, 2014 12:30 am
Re: Final Fantasy VII Remake [PS4]
Unpack the 3 zips or whichever one you want then in Blender: Preferences -> Add-ons -> Install -> select zip file
They're listed in the Testing tab.
Check to activate.
Enjoy some Schwarzwälder Kirschtorte.
They're listed in the Testing tab.
Check to activate.
Enjoy some Schwarzwälder Kirschtorte.
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Re: Final Fantasy VII Remake [PS4]
I just get this when I try to check the addon. No idea what I should do with this info
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Re: Final Fantasy VII Remake [PS4]
El Duderino wrote:I found this on the street.
https://pastebin.com/V5nxCfrH
Thank you so much for that!
KibbloMkII wrote:I just get this when I try to check the addon. No idea what I should do with this info
Upgrade from Blender 2.79 to 2.82.
I was using Blender 2.80 and it didn't work properly for me until I upgraded to 2.82. It gave me errors and messed up textures.
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Re: Final Fantasy VII Remake [PS4]
I tried that, but my computer doesnt support opengl 3.3 so I cant run it. I managed to get the files extracted though with the help of a guy on reddit though with noesis
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Re: Final Fantasy VII Remake [PS4]
I wrote this code after I woke up in a pool of my own vomit:
https://github.com/TheRoyalDudeness/Final_Fantasy_VII_Remake
https://github.com/TheRoyalDudeness/Final_Fantasy_VII_Remake
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Re: Final Fantasy VII Remake [PS4]
So we just need to dump our own PKG from a disc and to follow these exact steps to rip the models? Just asking to make sure I understand correctly.
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- Joined: Tue Jul 24, 2018 8:52 am
Re: Final Fantasy VII Remake [PS4]
Yes. Do you have the full pkg ?
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- Joined: Sun Apr 12, 2020 11:12 pm
Re: Final Fantasy VII Remake [PS4]
Sadly I can't purchase a PS4 or a copy of the game to dump to my PC ever since lockdown started in my country. I'm hoping to get it once the dust settles, which might not be for a few months in my case.