[DLLN] The Simpsons Game [PSP/PS2/Wii/PS3/X360]

How to translate the files of a game
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

[DLLN] The Simpsons Game [PSP/PS2/Wii/PS3/X360]

Post by hnnewgames »

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Would anyone have any tools for editing these files? Thank you.

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https://anonfiles.com/P2P3m8E2n4/_DLLN_The_Simpsons_Game_rar
ducan012456
Posts: 64
Joined: Mon Apr 08, 2019 8:20 am

Re: [DLLN] The Simpsons Game [PSP/PS2/Wii/PS3/X360]

Post by ducan012456 »

Test it. :D
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [DLLN] The Simpsons Game [PSP/PS2/Wii/PS3/X360]

Post by hnnewgames »

ducan012456 wrote:Test it. :D


Your tool saved my life, ducan012456! Haha Thank you.

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But I'm having trouble repacking the larger files. I believe it is AsuraASR that is not working properly.

If I repackage it with the larger files, the subtitles and audio of the characters lines do not appear in the gameplay.

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Even by manually changing the summary of the updated value file, the subtitles and audio of character lines still do not appear in the gameplay.

Can you write an unpack and pack tool from the .EN files of this game? Anyway, thank you very much, halfway has been given. All that remains is to translate these .DLLN files for translation to be 100%
ducan012456
Posts: 64
Joined: Mon Apr 08, 2019 8:20 am

Re: [DLLN] The Simpsons Game [PSP/PS2/Wii/PS3/X360]

Post by ducan012456 »

After repack, you can try to delete 12 bytes (0x00) at the end of the files then edit size of archive (offset 0x18).
If it's not work, you should translate with limit characters.
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [DLLN] The Simpsons Game [PSP/PS2/Wii/PS3/X360]

Post by hnnewgames »

ducan012456 wrote:After repack, you can try to delete 12 bytes (0x00) at the end of the files then edit size of archive (offset 0x18).
If it's not work, you should translate with limit characters.


Did not work. But it doesn't matter, because you can translate perfectly over a language like French or Spanish. Thanks so much for the tool: D