Hello, I'm trying to investigate Jurassic world evolution configuration/audio files.
AFAIK there is already an OVL extractor but it doesn't work for these files.
Could someone please help?
Some preliminary info about OVL files is here: http://wiki.xentax.com/index.php/RollerCoaster_Tycoon_3
Jurassic world evolution OVL/AUX files
-
- Posts: 118
- Joined: Thu Feb 23, 2017 10:39 am
Re: Jurassic world evolution OVL/AUX files
So, apparently some mod tools are out so there is no more need to help for the OVL files.
However, I'd like still some help for unpacking-repacking the AUX files. They are bnk files, so perhaps Wwise?
Ravioli Game tools does find audio files inside the aux files, and the interior is made of DAT files and WEM files.
However, I'd like still some help for unpacking-repacking the AUX files. They are bnk files, so perhaps Wwise?
Ravioli Game tools does find audio files inside the aux files, and the interior is made of DAT files and WEM files.
-
- Posts: 118
- Joined: Thu Feb 23, 2017 10:39 am
Re: Jurassic world evolution OVL/AUX files
Perhaps a FBX script could help with packing/injecting/repacking?
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Jurassic world evolution OVL/AUX files
The script for BKHD files (those with .aux extension) is http://aluigi.org/bms/armyoftwo.bms
-
- Posts: 118
- Joined: Thu Feb 23, 2017 10:39 am
Re: Jurassic world evolution OVL/AUX files
Thank you!
-
- Posts: 73
- Joined: Thu Sep 10, 2015 10:17 pm
Re: Jurassic world evolution OVL/AUX files
the new Jurassic World 2 was released recently, and I tried using that bms script from armyoftwo on it, but to no avail.
here is a sample file: https://drive.google.com/file/d/1jcvdyL ... sp=sharing
file is: Music_Tension_music_tension_media_bnk_S.aux, it should contain audio.
would be great if you could have a look at the file aluigi. many thanks for your work.
here is a sample file: https://drive.google.com/file/d/1jcvdyL ... sp=sharing
file is: Music_Tension_music_tension_media_bnk_S.aux, it should contain audio.
would be great if you could have a look at the file aluigi. many thanks for your work.
-
- Posts: 118
- Joined: Thu Feb 23, 2017 10:39 am
Re: Jurassic world evolution OVL/AUX files
Have you tried using the official OpenNaja tools?
-
- Posts: 73
- Joined: Thu Sep 10, 2015 10:17 pm
Re: Jurassic world evolution OVL/AUX files
yes, the tools dont work on my comp.
-
- Posts: 136
- Joined: Mon Nov 23, 2020 6:01 pm
Re: Jurassic world evolution OVL/AUX files
PlanK69 wrote:the new Jurassic World 2 was released recently, and I tried using that bms script from armyoftwo on it, but to no avail.
here is a sample file: https://drive.google.com/file/d/1jcvdyL ... sp=sharing
file is: Music_Tension_music_tension_media_bnk_S.aux, it should contain audio.
would be great if you could have a look at the file aluigi. many thanks for your work.
That archive is just a bunch of RIFF/WAVE files. You can extract them using any WAVE ripper, and then rename the files to .wem to play in Foobar/vgmstream.