I've also posted this as a comment in "sudeki .sf"-thread from makc_ar under the "Audio file formats" Forum some days ago but nobody seems to recognize.
So here is my problem:
I tried to open .baf and .sf files from Sudeki with openbms and the script from aluigi and it throws out thousends of .dat files. The extracted .baf file gave me all that .dat files plus some ".ani .ttf .bur .elm .mos" etc.
When i try to open some of the .ttf or ani files for example they all seem to be corrupted.
When i try this with the game "Blur" for example and its file, it gives me usable game data files + models. Not so with Sudeki.
I am new to this whole "quickbms" topic so apologize if this is a dumb newcomer question.
But am i doing something wrong?
Thanks in advance,
Flipphoner
Sudeki .baf and .sf Data Question
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Re: Sudeki .baf and .sf Data Question
The archives of Sudeki are just a sequence of "data" without filenames or extensions.
The dat files you get are just these data.
The dat files you get are just these data.