The outer worlds

How to translate the files of a game
pekingroastedbear
Posts: 1
Joined: Tue Nov 05, 2019 5:02 pm

The outer worlds

Post by pekingroastedbear »

Hello my friends. While I'm quite fluent with unity files, ue4 games is my pain. Will be thankful for any help or advice.

So here is the case

game: the outer worlds
engine: ue4
goal: to localize
files: there is a bunch of pak files in indiana/content/paks
2 giants (~18gb pakchunk-windowsnoeditor) and several small language specified like the one attached

what I've already tried?

quickbms with unrealtournament_4.bms script using every key provided without any success.

Tnx in advance. :?
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: The outer worlds

Post by ISKA »

Here.
Terminator2222
Posts: 44
Joined: Sat Jun 20, 2015 1:42 pm

Re: The outer worlds

Post by Terminator2222 »

ISKA wrote:Here.


And how did you do it? (extracting... and maybe repacking...)
spiritovod
Posts: 719
Joined: Sat Sep 28, 2019 7:00 pm

Re: The outer worlds

Post by spiritovod »

@Terminator2222: Latest UE4 script is compatible with those paks as well. Check this topic (from the end) and this one