Hello my friends. While I'm quite fluent with unity files, ue4 games is my pain. Will be thankful for any help or advice.
So here is the case
game: the outer worlds engine: ue4 goal: to localize files: there is a bunch of pak files in indiana/content/paks 2 giants (~18gb pakchunk-windowsnoeditor) and several small language specified like the one attached
what I've already tried?
quickbms with unrealtournament_4.bms script using every key provided without any success.