Alicia Online (Repacking .pak, need help)

Doubts, help and support about QuickBMS and other game research tools
Kittyeom
Posts: 2
Joined: Wed Oct 23, 2019 6:06 am

Alicia Online (Repacking .pak, need help)

Post by Kittyeom »

Here's the game in question: Alicia Online

From my understanding, the game was developed using Renderware. The game's developer was Ntreev Soft, the same developer of the more popular game, PangYa.

Unpacking the game's res.pak is easy enough, as there is an unpacker that can be found here. However, repacking the game's res.pak after making modifications proves to be more difficult. The launcher gets stuck on loading and unfortunately will not proceed. Could someone please help me out with fixing this problem and repacking the game's res.pak into a functional, readable format?

Thanks so much to anyone that can offer their assistance.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Alicia Online (Repacking .pak, need help)

Post by aluigi »

Usually that happens when the game implements some hash or crc check on the local files, maybe the crc of each file is inside pak or it's an external file downloaded from the server for verifying if the pak is the original.
Long story short... contact the author of that PangYa tools :)